Section backgrounds
Section backgrounds
Teal Lattice
Fourteen nodes and a Randomness value of 6 give a gently rippled circle. A cyan diamond pattern fills it with a fine lattice.
patterntexturecalmbackground
Download
Seed 28152 · 14 nodes · randomness 6
Code
Copy the code.
SVG markup
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 500 500" width="100%"><defs><pattern id="blob-pattern" patternUnits="userSpaceOnUse" width="20" height="28"><path d="M5 0L10 7L5 14L0 7ZM15 14L20 21L15 28L10 21Z" fill="#01b1cf" fill-rule="evenodd"/></pattern></defs><path d="M437.5,301Q462,352,414,373.5Q366,395,329,413.5Q292,432,244,458.5Q196,485,149.5,459.5Q103,434,97,380Q91,326,55,288Q19,250,34.5,202Q50,154,85,120.5Q120,87,159,54Q198,21,249,26Q300,31,352,44Q404,57,436.5,100.5Q469,144,441,197Q413,250,437.5,301Z" fill="url(#blob-pattern)"/></svg>CSS clip-path
.blob {
width: 500px;
height: 500px;
clip-path: path("M437.5,301Q462,352,414,373.5Q366,395,329,413.5Q292,432,244,458.5Q196,485,149.5,459.5Q103,434,97,380Q91,326,55,288Q19,250,34.5,202Q50,154,85,120.5Q120,87,159,54Q198,21,249,26Q300,31,352,44Q404,57,436.5,100.5Q469,144,441,197Q413,250,437.5,301Z");
}
React component
/**
* Blob — generated by blobs.app.
*
* Drop this file into your project and render <Blob /> anywhere.
*/
import { useId } from 'react';
export interface BlobProps {
/** Rendered width and height. A number is treated as px. Defaults to 100%. */
size?: number | string;
/** Class name for the root svg element. */
className?: string;
/** Accessible name. Without it the graphic is hidden from assistive tech. */
title?: string;
}
export function Blob({ size = '100%', className, title }: BlobProps) {
// Unique per instance, so two blobs on one page never share a def id.
const uid = useId().replace(/[^a-zA-Z0-9]/g, '');
const titleId = `blob-title-${uid}`;
const patternId = `blob-pattern-${uid}`;
return (
<svg
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 500 500"
width={size}
height={size}
className={className}
role={title ? 'img' : undefined}
aria-labelledby={title ? titleId : undefined}
aria-hidden={title ? undefined : true}
>
{title ? <title id={titleId}>{title}</title> : null}
<defs>
<pattern id={patternId} patternUnits="userSpaceOnUse" width="20" height="28">
<path d="M5 0L10 7L5 14L0 7ZM15 14L20 21L15 28L10 21Z" fill="#01b1cf" fillRule="evenodd" />
</pattern>
</defs>
<path
d="M437.5,301Q462,352,414,373.5Q366,395,329,413.5Q292,432,244,458.5Q196,485,149.5,459.5Q103,434,97,380Q91,326,55,288Q19,250,34.5,202Q50,154,85,120.5Q120,87,159,54Q198,21,249,26Q300,31,352,44Q404,57,436.5,100.5Q469,144,441,197Q413,250,437.5,301Z"
fill={`url(#${patternId})`}
/>
</svg>
);
}
export default Blob;
Flutter painter
// Generated by blobs.app.
//
// Paint the blob:
// CustomPaint(painter: BlobPainter(), size: const Size(300, 300))
//
// Or clip a widget to it:
// ClipPath(clipper: BlobClipper(), child: child)
import 'dart:ui' as ui;
import 'package:flutter/material.dart';
/// The blob outline, scaled from its 500x500 design space to [size].
Path buildBlobPath(Size size) {
final double sx = size.width / 500.0;
final double sy = size.height / 500.0;
final Path path = Path();
path.moveTo(437.5 * sx, 301.0 * sy);
path.quadraticBezierTo(462.0 * sx, 352.0 * sy, 414.0 * sx, 373.5 * sy);
path.quadraticBezierTo(366.0 * sx, 395.0 * sy, 329.0 * sx, 413.5 * sy);
path.quadraticBezierTo(292.0 * sx, 432.0 * sy, 244.0 * sx, 458.5 * sy);
path.quadraticBezierTo(196.0 * sx, 485.0 * sy, 149.5 * sx, 459.5 * sy);
path.quadraticBezierTo(103.0 * sx, 434.0 * sy, 97.0 * sx, 380.0 * sy);
path.quadraticBezierTo(91.0 * sx, 326.0 * sy, 55.0 * sx, 288.0 * sy);
path.quadraticBezierTo(19.0 * sx, 250.0 * sy, 34.5 * sx, 202.0 * sy);
path.quadraticBezierTo(50.0 * sx, 154.0 * sy, 85.0 * sx, 120.5 * sy);
path.quadraticBezierTo(120.0 * sx, 87.0 * sy, 159.0 * sx, 54.0 * sy);
path.quadraticBezierTo(198.0 * sx, 21.0 * sy, 249.0 * sx, 26.0 * sy);
path.quadraticBezierTo(300.0 * sx, 31.0 * sy, 352.0 * sx, 44.0 * sy);
path.quadraticBezierTo(404.0 * sx, 57.0 * sy, 436.5 * sx, 100.5 * sy);
path.quadraticBezierTo(469.0 * sx, 144.0 * sy, 441.0 * sx, 197.0 * sy);
path.quadraticBezierTo(413.0 * sx, 250.0 * sy, 437.5 * sx, 301.0 * sy);
path.close();
return path;
}
class BlobPainter extends CustomPainter {
const BlobPainter();
@override
void paint(Canvas canvas, Size size) {
final Path path = buildBlobPath(size);
// Pattern and image fills are not supported in this exporter; use the SVG export.
final Paint paint = Paint()
..isAntiAlias = true
..color = const Color(0xFF01B1CF);
canvas.drawPath(path, paint);
}
@override
bool shouldRepaint(covariant BlobPainter oldDelegate) => false;
}
/// Clips any widget to the same shape: ClipPath(clipper: BlobClipper(), ...).
class BlobClipper extends CustomClipper<Path> {
const BlobClipper();
@override
Path getClip(Size size) => buildBlobPath(size);
@override
bool shouldReclip(covariant CustomClipper<Path> oldClipper) => false;
}
Shapes