Slide dividers

Striped Barb

Fourteen nodes at a low Randomness value give a spiky outline, filled with amber stripes that run straight across it.

patternirregularwarmslide

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SVG file

Seed 2121 · 14 nodes · randomness 3

Code

Copy the code.

SVG markup
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 500 500" width="100%"><defs><pattern id="blob-pattern" patternUnits="userSpaceOnUse" width="20" height="20"><path d="M0 0L8 0L20 12L20 20ZM0 12L8 20L0 20Z" fill="#f59e0b" fill-rule="evenodd"/></pattern></defs><path d="M353.5,270Q334,290,340.5,330.5Q347,371,310,362Q273,353,246.5,366.5Q220,380,162,406.5Q104,433,140.5,359Q177,285,169.5,267.5Q162,250,160.5,228Q159,206,147,155.5Q135,105,177.5,111Q220,117,254,100Q288,83,306.5,119.5Q325,156,398,150Q471,144,422,197Q373,250,353.5,270Z" fill="url(#blob-pattern)"/></svg>
CSS clip-path
.blob {
  width: 500px;
  height: 500px;
  clip-path: path("M353.5,270Q334,290,340.5,330.5Q347,371,310,362Q273,353,246.5,366.5Q220,380,162,406.5Q104,433,140.5,359Q177,285,169.5,267.5Q162,250,160.5,228Q159,206,147,155.5Q135,105,177.5,111Q220,117,254,100Q288,83,306.5,119.5Q325,156,398,150Q471,144,422,197Q373,250,353.5,270Z");
}
React component
/**
 * Blob — generated by blobs.app.
 *
 * Drop this file into your project and render <Blob /> anywhere.
 */
import { useId } from 'react';

export interface BlobProps {
  /** Rendered width and height. A number is treated as px. Defaults to 100%. */
  size?: number | string;
  /** Class name for the root svg element. */
  className?: string;
  /** Accessible name. Without it the graphic is hidden from assistive tech. */
  title?: string;
}

export function Blob({ size = '100%', className, title }: BlobProps) {
  // Unique per instance, so two blobs on one page never share a def id.
  const uid = useId().replace(/[^a-zA-Z0-9]/g, '');
  const titleId = `blob-title-${uid}`;
  const patternId = `blob-pattern-${uid}`;

  return (
    <svg
      xmlns="http://www.w3.org/2000/svg"
      viewBox="0 0 500 500"
      width={size}
      height={size}
      className={className}
      role={title ? 'img' : undefined}
      aria-labelledby={title ? titleId : undefined}
      aria-hidden={title ? undefined : true}
    >
      {title ? <title id={titleId}>{title}</title> : null}
      <defs>
        <pattern id={patternId} patternUnits="userSpaceOnUse" width="20" height="20">
          <path d="M0 0L8 0L20 12L20 20ZM0 12L8 20L0 20Z" fill="#f59e0b" fillRule="evenodd" />
        </pattern>
      </defs>
      <path
        d="M353.5,270Q334,290,340.5,330.5Q347,371,310,362Q273,353,246.5,366.5Q220,380,162,406.5Q104,433,140.5,359Q177,285,169.5,267.5Q162,250,160.5,228Q159,206,147,155.5Q135,105,177.5,111Q220,117,254,100Q288,83,306.5,119.5Q325,156,398,150Q471,144,422,197Q373,250,353.5,270Z"
        fill={`url(#${patternId})`}
      />
    </svg>
  );
}

export default Blob;
Flutter painter
// Generated by blobs.app.
//
// Paint the blob:
//   CustomPaint(painter: BlobPainter(), size: const Size(300, 300))
//
// Or clip a widget to it:
//   ClipPath(clipper: BlobClipper(), child: child)

import 'dart:ui' as ui;

import 'package:flutter/material.dart';

/// The blob outline, scaled from its 500x500 design space to [size].
Path buildBlobPath(Size size) {
  final double sx = size.width / 500.0;
  final double sy = size.height / 500.0;
  final Path path = Path();
  path.moveTo(353.5 * sx, 270.0 * sy);
  path.quadraticBezierTo(334.0 * sx, 290.0 * sy, 340.5 * sx, 330.5 * sy);
  path.quadraticBezierTo(347.0 * sx, 371.0 * sy, 310.0 * sx, 362.0 * sy);
  path.quadraticBezierTo(273.0 * sx, 353.0 * sy, 246.5 * sx, 366.5 * sy);
  path.quadraticBezierTo(220.0 * sx, 380.0 * sy, 162.0 * sx, 406.5 * sy);
  path.quadraticBezierTo(104.0 * sx, 433.0 * sy, 140.5 * sx, 359.0 * sy);
  path.quadraticBezierTo(177.0 * sx, 285.0 * sy, 169.5 * sx, 267.5 * sy);
  path.quadraticBezierTo(162.0 * sx, 250.0 * sy, 160.5 * sx, 228.0 * sy);
  path.quadraticBezierTo(159.0 * sx, 206.0 * sy, 147.0 * sx, 155.5 * sy);
  path.quadraticBezierTo(135.0 * sx, 105.0 * sy, 177.5 * sx, 111.0 * sy);
  path.quadraticBezierTo(220.0 * sx, 117.0 * sy, 254.0 * sx, 100.0 * sy);
  path.quadraticBezierTo(288.0 * sx, 83.0 * sy, 306.5 * sx, 119.5 * sy);
  path.quadraticBezierTo(325.0 * sx, 156.0 * sy, 398.0 * sx, 150.0 * sy);
  path.quadraticBezierTo(471.0 * sx, 144.0 * sy, 422.0 * sx, 197.0 * sy);
  path.quadraticBezierTo(373.0 * sx, 250.0 * sy, 353.5 * sx, 270.0 * sy);
  path.close();
  return path;
}

class BlobPainter extends CustomPainter {
  const BlobPainter();

  @override
  void paint(Canvas canvas, Size size) {
    final Path path = buildBlobPath(size);
    // Pattern and image fills are not supported in this exporter; use the SVG export.
    final Paint paint = Paint()
      ..isAntiAlias = true
      ..color = const Color(0xFFF59E0B);
    canvas.drawPath(path, paint);
  }

  @override
  bool shouldRepaint(covariant BlobPainter oldDelegate) => false;
}

/// Clips any widget to the same shape: ClipPath(clipper: BlobClipper(), ...).
class BlobClipper extends CustomClipper<Path> {
  const BlobClipper();

  @override
  Path getClip(Size size) => buildBlobPath(size);

  @override
  bool shouldReclip(covariant CustomClipper<Path> oldClipper) => false;
}

Shapes

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