Section backgrounds
Full-width textures
Floor Crag
Twenty nodes at a low Randomness value give a heavily broken outline, filled with an amber floor-tile pattern.
patterndenseirregulartexture
Download
Seed 4848 · 20 nodes · randomness 3
Code
Copy the code.
SVG markup
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 500 500" width="100%"><defs><pattern id="blob-pattern" patternUnits="userSpaceOnUse" width="24" height="24"><path d="M0 0H24V3H0ZM0 12H24V15H0ZM0 3H3V12H0ZM12 15H15V24H12Z" fill="#f59e0b" fill-rule="evenodd"/></pattern></defs><path d="M445,273.5Q396,297,373,310Q350,323,333.5,332.5Q317,342,314.5,391Q312,440,281,427.5Q250,415,214,443.5Q178,472,182,405Q186,338,141,350Q96,362,104,328.5Q112,295,98.5,272.5Q85,250,71.5,219Q58,188,68,156.5Q78,125,123.5,131.5Q169,138,191.5,139.5Q214,141,232,78Q250,15,275.5,54Q301,93,298.5,140Q296,187,351,161.5Q406,136,369.5,179.5Q333,223,413.5,236.5Q494,250,445,273.5Z" fill="url(#blob-pattern)"/></svg>CSS clip-path
.blob {
width: 500px;
height: 500px;
clip-path: path("M445,273.5Q396,297,373,310Q350,323,333.5,332.5Q317,342,314.5,391Q312,440,281,427.5Q250,415,214,443.5Q178,472,182,405Q186,338,141,350Q96,362,104,328.5Q112,295,98.5,272.5Q85,250,71.5,219Q58,188,68,156.5Q78,125,123.5,131.5Q169,138,191.5,139.5Q214,141,232,78Q250,15,275.5,54Q301,93,298.5,140Q296,187,351,161.5Q406,136,369.5,179.5Q333,223,413.5,236.5Q494,250,445,273.5Z");
}
React component
/**
* Blob — generated by blobs.app.
*
* Drop this file into your project and render <Blob /> anywhere.
*/
import { useId } from 'react';
export interface BlobProps {
/** Rendered width and height. A number is treated as px. Defaults to 100%. */
size?: number | string;
/** Class name for the root svg element. */
className?: string;
/** Accessible name. Without it the graphic is hidden from assistive tech. */
title?: string;
}
export function Blob({ size = '100%', className, title }: BlobProps) {
// Unique per instance, so two blobs on one page never share a def id.
const uid = useId().replace(/[^a-zA-Z0-9]/g, '');
const titleId = `blob-title-${uid}`;
const patternId = `blob-pattern-${uid}`;
return (
<svg
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 500 500"
width={size}
height={size}
className={className}
role={title ? 'img' : undefined}
aria-labelledby={title ? titleId : undefined}
aria-hidden={title ? undefined : true}
>
{title ? <title id={titleId}>{title}</title> : null}
<defs>
<pattern id={patternId} patternUnits="userSpaceOnUse" width="24" height="24">
<path d="M0 0H24V3H0ZM0 12H24V15H0ZM0 3H3V12H0ZM12 15H15V24H12Z" fill="#f59e0b" fillRule="evenodd" />
</pattern>
</defs>
<path
d="M445,273.5Q396,297,373,310Q350,323,333.5,332.5Q317,342,314.5,391Q312,440,281,427.5Q250,415,214,443.5Q178,472,182,405Q186,338,141,350Q96,362,104,328.5Q112,295,98.5,272.5Q85,250,71.5,219Q58,188,68,156.5Q78,125,123.5,131.5Q169,138,191.5,139.5Q214,141,232,78Q250,15,275.5,54Q301,93,298.5,140Q296,187,351,161.5Q406,136,369.5,179.5Q333,223,413.5,236.5Q494,250,445,273.5Z"
fill={`url(#${patternId})`}
/>
</svg>
);
}
export default Blob;
Flutter painter
// Generated by blobs.app.
//
// Paint the blob:
// CustomPaint(painter: BlobPainter(), size: const Size(300, 300))
//
// Or clip a widget to it:
// ClipPath(clipper: BlobClipper(), child: child)
import 'dart:ui' as ui;
import 'package:flutter/material.dart';
/// The blob outline, scaled from its 500x500 design space to [size].
Path buildBlobPath(Size size) {
final double sx = size.width / 500.0;
final double sy = size.height / 500.0;
final Path path = Path();
path.moveTo(445.0 * sx, 273.5 * sy);
path.quadraticBezierTo(396.0 * sx, 297.0 * sy, 373.0 * sx, 310.0 * sy);
path.quadraticBezierTo(350.0 * sx, 323.0 * sy, 333.5 * sx, 332.5 * sy);
path.quadraticBezierTo(317.0 * sx, 342.0 * sy, 314.5 * sx, 391.0 * sy);
path.quadraticBezierTo(312.0 * sx, 440.0 * sy, 281.0 * sx, 427.5 * sy);
path.quadraticBezierTo(250.0 * sx, 415.0 * sy, 214.0 * sx, 443.5 * sy);
path.quadraticBezierTo(178.0 * sx, 472.0 * sy, 182.0 * sx, 405.0 * sy);
path.quadraticBezierTo(186.0 * sx, 338.0 * sy, 141.0 * sx, 350.0 * sy);
path.quadraticBezierTo(96.0 * sx, 362.0 * sy, 104.0 * sx, 328.5 * sy);
path.quadraticBezierTo(112.0 * sx, 295.0 * sy, 98.5 * sx, 272.5 * sy);
path.quadraticBezierTo(85.0 * sx, 250.0 * sy, 71.5 * sx, 219.0 * sy);
path.quadraticBezierTo(58.0 * sx, 188.0 * sy, 68.0 * sx, 156.5 * sy);
path.quadraticBezierTo(78.0 * sx, 125.0 * sy, 123.5 * sx, 131.5 * sy);
path.quadraticBezierTo(169.0 * sx, 138.0 * sy, 191.5 * sx, 139.5 * sy);
path.quadraticBezierTo(214.0 * sx, 141.0 * sy, 232.0 * sx, 78.0 * sy);
path.quadraticBezierTo(250.0 * sx, 15.0 * sy, 275.5 * sx, 54.0 * sy);
path.quadraticBezierTo(301.0 * sx, 93.0 * sy, 298.5 * sx, 140.0 * sy);
path.quadraticBezierTo(296.0 * sx, 187.0 * sy, 351.0 * sx, 161.5 * sy);
path.quadraticBezierTo(406.0 * sx, 136.0 * sy, 369.5 * sx, 179.5 * sy);
path.quadraticBezierTo(333.0 * sx, 223.0 * sy, 413.5 * sx, 236.5 * sy);
path.quadraticBezierTo(494.0 * sx, 250.0 * sy, 445.0 * sx, 273.5 * sy);
path.close();
return path;
}
class BlobPainter extends CustomPainter {
const BlobPainter();
@override
void paint(Canvas canvas, Size size) {
final Path path = buildBlobPath(size);
// Pattern and image fills are not supported in this exporter; use the SVG export.
final Paint paint = Paint()
..isAntiAlias = true
..color = const Color(0xFFF59E0B);
canvas.drawPath(path, paint);
}
@override
bool shouldRepaint(covariant BlobPainter oldDelegate) => false;
}
/// Clips any widget to the same shape: ClipPath(clipper: BlobClipper(), ...).
class BlobClipper extends CustomClipper<Path> {
const BlobClipper();
@override
Path getClip(Size size) => buildBlobPath(size);
@override
bool shouldReclip(covariant CustomClipper<Path> oldClipper) => false;
}
Shapes