Decorative overlays
Soft frames
Rose Tracery
Fourteen nodes at a high Randomness value give a rounded outline with a fine ripple, stroked in rose.
outlinedenseroundaccent
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Seed 6464 · 14 nodes · randomness 8
Code
Copy the code.
SVG markup
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 500 500" width="100%"><path d="M462.5,299.5Q456,349,417,379.5Q378,410,339.5,441.5Q301,473,249,477.5Q197,482,146.5,462.5Q96,443,65,398.5Q34,354,19,302Q4,250,28.5,202.5Q53,155,88,123Q123,91,161,60Q199,29,250,28Q301,27,349,46Q397,65,433.5,104.5Q470,144,469.5,197Q469,250,462.5,299.5Z" fill="none" stroke="#ef629f" stroke-width="7"/></svg>CSS clip-path
.blob {
width: 500px;
height: 500px;
clip-path: path("M462.5,299.5Q456,349,417,379.5Q378,410,339.5,441.5Q301,473,249,477.5Q197,482,146.5,462.5Q96,443,65,398.5Q34,354,19,302Q4,250,28.5,202.5Q53,155,88,123Q123,91,161,60Q199,29,250,28Q301,27,349,46Q397,65,433.5,104.5Q470,144,469.5,197Q469,250,462.5,299.5Z");
}
React component
/**
* Blob — generated by blobs.app.
*
* Drop this file into your project and render <Blob /> anywhere.
*/
import { useId } from 'react';
export interface BlobProps {
/** Rendered width and height. A number is treated as px. Defaults to 100%. */
size?: number | string;
/** Class name for the root svg element. */
className?: string;
/** Accessible name. Without it the graphic is hidden from assistive tech. */
title?: string;
}
export function Blob({ size = '100%', className, title }: BlobProps) {
// Unique per instance, so two blobs on one page never share a def id.
const uid = useId().replace(/[^a-zA-Z0-9]/g, '');
const titleId = `blob-title-${uid}`;
return (
<svg
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 500 500"
width={size}
height={size}
className={className}
role={title ? 'img' : undefined}
aria-labelledby={title ? titleId : undefined}
aria-hidden={title ? undefined : true}
>
{title ? <title id={titleId}>{title}</title> : null}
<path
d="M462.5,299.5Q456,349,417,379.5Q378,410,339.5,441.5Q301,473,249,477.5Q197,482,146.5,462.5Q96,443,65,398.5Q34,354,19,302Q4,250,28.5,202.5Q53,155,88,123Q123,91,161,60Q199,29,250,28Q301,27,349,46Q397,65,433.5,104.5Q470,144,469.5,197Q469,250,462.5,299.5Z"
fill="none"
stroke="#ef629f"
strokeWidth={7}
/>
</svg>
);
}
export default Blob;
Flutter painter
// Generated by blobs.app.
//
// Paint the blob:
// CustomPaint(painter: BlobPainter(), size: const Size(300, 300))
//
// Or clip a widget to it:
// ClipPath(clipper: BlobClipper(), child: child)
import 'dart:ui' as ui;
import 'package:flutter/material.dart';
/// The blob outline, scaled from its 500x500 design space to [size].
Path buildBlobPath(Size size) {
final double sx = size.width / 500.0;
final double sy = size.height / 500.0;
final Path path = Path();
path.moveTo(462.5 * sx, 299.5 * sy);
path.quadraticBezierTo(456.0 * sx, 349.0 * sy, 417.0 * sx, 379.5 * sy);
path.quadraticBezierTo(378.0 * sx, 410.0 * sy, 339.5 * sx, 441.5 * sy);
path.quadraticBezierTo(301.0 * sx, 473.0 * sy, 249.0 * sx, 477.5 * sy);
path.quadraticBezierTo(197.0 * sx, 482.0 * sy, 146.5 * sx, 462.5 * sy);
path.quadraticBezierTo(96.0 * sx, 443.0 * sy, 65.0 * sx, 398.5 * sy);
path.quadraticBezierTo(34.0 * sx, 354.0 * sy, 19.0 * sx, 302.0 * sy);
path.quadraticBezierTo(4.0 * sx, 250.0 * sy, 28.5 * sx, 202.5 * sy);
path.quadraticBezierTo(53.0 * sx, 155.0 * sy, 88.0 * sx, 123.0 * sy);
path.quadraticBezierTo(123.0 * sx, 91.0 * sy, 161.0 * sx, 60.0 * sy);
path.quadraticBezierTo(199.0 * sx, 29.0 * sy, 250.0 * sx, 28.0 * sy);
path.quadraticBezierTo(301.0 * sx, 27.0 * sy, 349.0 * sx, 46.0 * sy);
path.quadraticBezierTo(397.0 * sx, 65.0 * sy, 433.5 * sx, 104.5 * sy);
path.quadraticBezierTo(470.0 * sx, 144.0 * sy, 469.5 * sx, 197.0 * sy);
path.quadraticBezierTo(469.0 * sx, 250.0 * sy, 462.5 * sx, 299.5 * sy);
path.close();
return path;
}
class BlobPainter extends CustomPainter {
const BlobPainter();
@override
void paint(Canvas canvas, Size size) {
final Path path = buildBlobPath(size);
final Paint paint = Paint()
..isAntiAlias = true
..color = const Color(0xFFEF629F)
..style = PaintingStyle.stroke
..strokeWidth = 7.0 * (size.width / 500.0);
canvas.drawPath(path, paint);
}
@override
bool shouldRepaint(covariant BlobPainter oldDelegate) => false;
}
/// Clips any widget to the same shape: ClipPath(clipper: BlobClipper(), ...).
class BlobClipper extends CustomClipper<Path> {
const BlobClipper();
@override
Path getClip(Size size) => buildBlobPath(size);
@override
bool shouldReclip(covariant CustomClipper<Path> oldClipper) => false;
}
Shapes