General backgrounds
Background shapes
Violet Stone
Twelve nodes with a high Randomness value of 7 give many small bumps on an otherwise round outline. A single violet fill keeps it calm.
solidcalmbackgroundminimal
Download
Seed 68 · 12 nodes · randomness 7
Code
Copy the code.
SVG markup
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 500 500" width="100%"><path d="M431,296Q409,342,378.5,381Q348,420,299,450.5Q250,481,198,456Q146,431,98,398Q50,365,34.5,307.5Q19,250,51.5,202Q84,154,119,118.5Q154,83,202,51.5Q250,20,296.5,54.5Q343,89,392.5,114Q442,139,447.5,194.5Q453,250,431,296Z" fill="#7c5cff"/></svg>CSS clip-path
.blob {
width: 500px;
height: 500px;
clip-path: path("M431,296Q409,342,378.5,381Q348,420,299,450.5Q250,481,198,456Q146,431,98,398Q50,365,34.5,307.5Q19,250,51.5,202Q84,154,119,118.5Q154,83,202,51.5Q250,20,296.5,54.5Q343,89,392.5,114Q442,139,447.5,194.5Q453,250,431,296Z");
}
React component
/**
* Blob — generated by blobs.app.
*
* Drop this file into your project and render <Blob /> anywhere.
*/
import { useId } from 'react';
export interface BlobProps {
/** Rendered width and height. A number is treated as px. Defaults to 100%. */
size?: number | string;
/** Class name for the root svg element. */
className?: string;
/** Accessible name. Without it the graphic is hidden from assistive tech. */
title?: string;
}
export function Blob({ size = '100%', className, title }: BlobProps) {
// Unique per instance, so two blobs on one page never share a def id.
const uid = useId().replace(/[^a-zA-Z0-9]/g, '');
const titleId = `blob-title-${uid}`;
return (
<svg
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 500 500"
width={size}
height={size}
className={className}
role={title ? 'img' : undefined}
aria-labelledby={title ? titleId : undefined}
aria-hidden={title ? undefined : true}
>
{title ? <title id={titleId}>{title}</title> : null}
<path
d="M431,296Q409,342,378.5,381Q348,420,299,450.5Q250,481,198,456Q146,431,98,398Q50,365,34.5,307.5Q19,250,51.5,202Q84,154,119,118.5Q154,83,202,51.5Q250,20,296.5,54.5Q343,89,392.5,114Q442,139,447.5,194.5Q453,250,431,296Z"
fill="#7c5cff"
/>
</svg>
);
}
export default Blob;
Flutter painter
// Generated by blobs.app.
//
// Paint the blob:
// CustomPaint(painter: BlobPainter(), size: const Size(300, 300))
//
// Or clip a widget to it:
// ClipPath(clipper: BlobClipper(), child: child)
import 'dart:ui' as ui;
import 'package:flutter/material.dart';
/// The blob outline, scaled from its 500x500 design space to [size].
Path buildBlobPath(Size size) {
final double sx = size.width / 500.0;
final double sy = size.height / 500.0;
final Path path = Path();
path.moveTo(431.0 * sx, 296.0 * sy);
path.quadraticBezierTo(409.0 * sx, 342.0 * sy, 378.5 * sx, 381.0 * sy);
path.quadraticBezierTo(348.0 * sx, 420.0 * sy, 299.0 * sx, 450.5 * sy);
path.quadraticBezierTo(250.0 * sx, 481.0 * sy, 198.0 * sx, 456.0 * sy);
path.quadraticBezierTo(146.0 * sx, 431.0 * sy, 98.0 * sx, 398.0 * sy);
path.quadraticBezierTo(50.0 * sx, 365.0 * sy, 34.5 * sx, 307.5 * sy);
path.quadraticBezierTo(19.0 * sx, 250.0 * sy, 51.5 * sx, 202.0 * sy);
path.quadraticBezierTo(84.0 * sx, 154.0 * sy, 119.0 * sx, 118.5 * sy);
path.quadraticBezierTo(154.0 * sx, 83.0 * sy, 202.0 * sx, 51.5 * sy);
path.quadraticBezierTo(250.0 * sx, 20.0 * sy, 296.5 * sx, 54.5 * sy);
path.quadraticBezierTo(343.0 * sx, 89.0 * sy, 392.5 * sx, 114.0 * sy);
path.quadraticBezierTo(442.0 * sx, 139.0 * sy, 447.5 * sx, 194.5 * sy);
path.quadraticBezierTo(453.0 * sx, 250.0 * sy, 431.0 * sx, 296.0 * sy);
path.close();
return path;
}
class BlobPainter extends CustomPainter {
const BlobPainter();
@override
void paint(Canvas canvas, Size size) {
final Path path = buildBlobPath(size);
final Paint paint = Paint()
..isAntiAlias = true
..color = const Color(0xFF7C5CFF);
canvas.drawPath(path, paint);
}
@override
bool shouldRepaint(covariant BlobPainter oldDelegate) => false;
}
/// Clips any widget to the same shape: ClipPath(clipper: BlobClipper(), ...).
class BlobClipper extends CustomClipper<Path> {
const BlobClipper();
@override
Path getClip(Size size) => buildBlobPath(size);
@override
bool shouldReclip(covariant CustomClipper<Path> oldClipper) => false;
}
Shapes