General backgrounds
Decorative marks
Rose Thistle
Sixteen nodes at the lowest Randomness value give a dense ring of sharp points in dusty pink.
soliddenseirregularaccent
Download
Seed 4545 · 16 nodes · randomness 2
Code
Copy the code.
SVG markup
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 500 500" width="100%"><path d="M414.5,271Q351,292,331.5,302Q312,312,299,324Q286,336,268,407.5Q250,479,219,439.5Q188,400,175.5,368.5Q163,337,167,310Q171,283,114.5,266.5Q58,250,71,215.5Q84,181,122,170.5Q160,160,164,106.5Q168,53,209,109.5Q250,166,289,114.5Q328,63,314,131.5Q300,200,390,177.5Q480,155,479,202.5Q478,250,414.5,271Z" fill="#d7819b"/></svg>CSS clip-path
.blob {
width: 500px;
height: 500px;
clip-path: path("M414.5,271Q351,292,331.5,302Q312,312,299,324Q286,336,268,407.5Q250,479,219,439.5Q188,400,175.5,368.5Q163,337,167,310Q171,283,114.5,266.5Q58,250,71,215.5Q84,181,122,170.5Q160,160,164,106.5Q168,53,209,109.5Q250,166,289,114.5Q328,63,314,131.5Q300,200,390,177.5Q480,155,479,202.5Q478,250,414.5,271Z");
}
React component
/**
* Blob — generated by blobs.app.
*
* Drop this file into your project and render <Blob /> anywhere.
*/
import { useId } from 'react';
export interface BlobProps {
/** Rendered width and height. A number is treated as px. Defaults to 100%. */
size?: number | string;
/** Class name for the root svg element. */
className?: string;
/** Accessible name. Without it the graphic is hidden from assistive tech. */
title?: string;
}
export function Blob({ size = '100%', className, title }: BlobProps) {
// Unique per instance, so two blobs on one page never share a def id.
const uid = useId().replace(/[^a-zA-Z0-9]/g, '');
const titleId = `blob-title-${uid}`;
return (
<svg
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 500 500"
width={size}
height={size}
className={className}
role={title ? 'img' : undefined}
aria-labelledby={title ? titleId : undefined}
aria-hidden={title ? undefined : true}
>
{title ? <title id={titleId}>{title}</title> : null}
<path
d="M414.5,271Q351,292,331.5,302Q312,312,299,324Q286,336,268,407.5Q250,479,219,439.5Q188,400,175.5,368.5Q163,337,167,310Q171,283,114.5,266.5Q58,250,71,215.5Q84,181,122,170.5Q160,160,164,106.5Q168,53,209,109.5Q250,166,289,114.5Q328,63,314,131.5Q300,200,390,177.5Q480,155,479,202.5Q478,250,414.5,271Z"
fill="#d7819b"
/>
</svg>
);
}
export default Blob;
Flutter painter
// Generated by blobs.app.
//
// Paint the blob:
// CustomPaint(painter: BlobPainter(), size: const Size(300, 300))
//
// Or clip a widget to it:
// ClipPath(clipper: BlobClipper(), child: child)
import 'dart:ui' as ui;
import 'package:flutter/material.dart';
/// The blob outline, scaled from its 500x500 design space to [size].
Path buildBlobPath(Size size) {
final double sx = size.width / 500.0;
final double sy = size.height / 500.0;
final Path path = Path();
path.moveTo(414.5 * sx, 271.0 * sy);
path.quadraticBezierTo(351.0 * sx, 292.0 * sy, 331.5 * sx, 302.0 * sy);
path.quadraticBezierTo(312.0 * sx, 312.0 * sy, 299.0 * sx, 324.0 * sy);
path.quadraticBezierTo(286.0 * sx, 336.0 * sy, 268.0 * sx, 407.5 * sy);
path.quadraticBezierTo(250.0 * sx, 479.0 * sy, 219.0 * sx, 439.5 * sy);
path.quadraticBezierTo(188.0 * sx, 400.0 * sy, 175.5 * sx, 368.5 * sy);
path.quadraticBezierTo(163.0 * sx, 337.0 * sy, 167.0 * sx, 310.0 * sy);
path.quadraticBezierTo(171.0 * sx, 283.0 * sy, 114.5 * sx, 266.5 * sy);
path.quadraticBezierTo(58.0 * sx, 250.0 * sy, 71.0 * sx, 215.5 * sy);
path.quadraticBezierTo(84.0 * sx, 181.0 * sy, 122.0 * sx, 170.5 * sy);
path.quadraticBezierTo(160.0 * sx, 160.0 * sy, 164.0 * sx, 106.5 * sy);
path.quadraticBezierTo(168.0 * sx, 53.0 * sy, 209.0 * sx, 109.5 * sy);
path.quadraticBezierTo(250.0 * sx, 166.0 * sy, 289.0 * sx, 114.5 * sy);
path.quadraticBezierTo(328.0 * sx, 63.0 * sy, 314.0 * sx, 131.5 * sy);
path.quadraticBezierTo(300.0 * sx, 200.0 * sy, 390.0 * sx, 177.5 * sy);
path.quadraticBezierTo(480.0 * sx, 155.0 * sy, 479.0 * sx, 202.5 * sy);
path.quadraticBezierTo(478.0 * sx, 250.0 * sy, 414.5 * sx, 271.0 * sy);
path.close();
return path;
}
class BlobPainter extends CustomPainter {
const BlobPainter();
@override
void paint(Canvas canvas, Size size) {
final Path path = buildBlobPath(size);
final Paint paint = Paint()
..isAntiAlias = true
..color = const Color(0xFFD7819B);
canvas.drawPath(path, paint);
}
@override
bool shouldRepaint(covariant BlobPainter oldDelegate) => false;
}
/// Clips any widget to the same shape: ClipPath(clipper: BlobClipper(), ...).
class BlobClipper extends CustomClipper<Path> {
const BlobClipper();
@override
Path getClip(Size size) => buildBlobPath(size);
@override
bool shouldReclip(covariant CustomClipper<Path> oldClipper) => false;
}
Shapes